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Search results for maya skeleton tutorial
 
 
 

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#1: maya skeleton tutorial FULL DOWNLOAD

#2: maya skeleton tutorial [HIGHSPEED]


Search results: 88 articles (Search results 1 - 20) :

#1: Digital-Tutors – Reusing Control Rigs in Maya
 
Digital-Tutors - Reusing Control Rigs in Maya

Digital-Tutors - Reusing Control Rigs in Maya | 1.82 GB
Duration: 3h 40m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono
Genre: Video Training


In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you will learn techniques for re-purposing rigs to save time in your character setup pipeline.
 
 
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#2: Dynamic Effects Maya Techniques with Alex Alvarez
 
http://s1.eih.bz/images/1306645024.jpg

Dynamic Effects Maya Techniques with Alex Alvarez
Size : 3.75 GB
When objects impact the ground, such as bullets or footsteps, one often expects to see an effect such as a puff of dust (dust hit) or a burst of debris. This four part tutorial demonstrates how to create dust hits and debris from bullets hitting the ground, fired by an animated jet fighter composited into a live action background.
 
 
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#3: Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo
 
Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo

Antony Ward - Build a Stylized Cowgirl Character in Maya and Silo
.flv | project files | 1.17Gb

In this tutorial we will explore how to build a stylised cowgirl character using subdivision surfaces. Throughout these lessons we will explore the use of subdivision surfaces to help us quickly create a stylized cowgirl character. We will begin with a base mesh before posing her and adding clothing and detail. The result will be a highly detailed model ready for textures and rendering that can be used in an illustration or even animation. Although we will primarily be using Silo throughout the tutorial, the techniques taught in these lessons can be followed along using any subdivision surfaces software.

 
 
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#4: Digital-Tutors - Reusing Control Rigs in Maya
 
Digital - Tutors - Reusing Control Rigs in Maya

Digital-Tutors - Reusing Control Rigs in Maya | 1.82 GB
Duration: 3h 40m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono
Genre: Video Training

In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you will learn techniques for re-purposing rigs to save time in your character setup pipeline.
 
 
Comments (0)
 
 
#5: Digital Tutors : Creating Game Vehicles in Maya and TopoGun
 
Digital Tutors : Creating Game Vehicles in Maya and TopoGun

Digital Tutors : Creating Game Vehicles in Maya and TopoGun
English | 2012 | AVI | eLearning | 1.12GB

In this tutorial we're going to learn to use Maya and TopoGun to convert a high-resolution motorcycle into a game-type model. Film and commercial projects often require very high-resolution, highly detailed vehicle models. However, these models are not appropriate for games or other real-time applications because of the large number of polygons. So in order to be able to rig, animate, or integrate these models into a game engine, we first have to convert the model to a much lower resolution.
 
 
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#6: Digital Tutors Maya Rigging Reference Library Deformers DVD-iNKiSO
 
2efc18351456920a4a305861cf728b27.jpg (400×422)


Digital Tutors Maya Rigging Reference Library Deformers DVD-iNKiSO | ISO | 927 MB


In this Maya tutorial we will take an extensive look into the Create Deformers and Edit Deformers menus. By the end of this tutorial, we will understand how they operate, as well as discuss practical uses for each of them.

 
 
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#7: The Gnomon Workshop - Deformers02 in Maya - Sculpt Lattice And Wrap With Alex Alvarez Rip
 

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The Gnomon Workshop – Deformers02 in Maya – Sculpt Lattice And Wrap With Alex Alvarez Rip
Author: Alex Alvarez
SW: Maya
Lang.: English

This is the second DVD from 3 DVD tutorial series for using Deformer Tools for Modeling and Animating in Maya. Support Files included. Sculpt deformers are spherical objects which create rounded deformations. They can be used to simulate effects such as liquid pumping through tubes, or a chewing and swallowing food.

 
 
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#8: Simply Maya Stylized Characterizations The Pilot Girl
 
Simply Maya Stylized Characterizations The Pilot Girl
Simply Maya Stylized Characterizations The Pilot Girl
English | Audio: mp3, 24000 Hz, 56 kb/s | Video: mpeg4, yuv420p, 800x600 | 1.15Gb
Genre: eLearning

This is a good tutorial for new users who want to familiarize themselves with the three different geometry types available in Maya and how to convert between them during the modeling process. Cartoon modeling is a lot of fun and doesn't require that you invest as much time as you would have to with a highly detailed organic model to get a nice end result so it's always a good place to start when you want to learn modeling in Maya.
 
 
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#9: Creative Development: Character Lighting for Guerrilla Production in Maya and NUKE
 
Creative Development: Character Lighting for Guerrilla Production in Maya and NUKE

Creative Development: Character Lighting for Guerrilla Production in Maya and NUKE
English | 2011 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 02 hrs. 17 min | 754MB

In this Maya tutorial we will approach lighting for two scenes with an eye towards efficiency and creative thinking. These lessons will guide you through lighting for sets and characters in two scenes: one interior and one exterior.
 
 
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#10: Simply Maya 3D Cartoon Set Design - The Med Lab
 
Simply Maya 3D Cartoon Set Design - The Med Lab

Simply Maya 3D Cartoon Set Design - The Med Lab
English | Audio: mp3, 24000 Hz, 56 kb/s | Video: mpeg4, yuv420p, 800x600 | 1.9Gb

This is a complete tutorial series covering modeling, texturing and mood lighting of a cartoon set, with a little bit of dynamics towards the end to add to the final render. It is a very entertaining beginner project and great if you're new to using Maya. This twelve hour long series comes with the unposed model of the mad scientist and during the modeling tutorial we will build the med lab to create the complete scene.
 
 
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#11: Creative Development: Photorealistic Nighttime Water Shading and Rendering in Maya & Modo
 
Creative Development: Photorealistic Nighttime Water Shading and Rendering in Maya & Modo

Creative Development: Photorealistic Nighttime Water Shading and Rendering in Maya & Modo
English | 2011 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 23 min | 800MB

In this modo tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial.
 
 
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#12: Digital-Tutors – Creative Development: Transformation Motion Graphics in Maya and After Effects
 
Digital-Tutors – Creative Development: Transformation Motion Graphics in Maya and After Effects

Digital-Tutors – Creative Development: Transformation Motion Graphics in Maya and After Effects
English | 2011 | AVI | eLearning | 2h55m | 1.2GB

In this tutorial we will learn how to create an animated robotic title sequence. Throughout these lessons we will use a combination of Maya, After Effects and Photoshop to do everything from the modeling, animating, texturing, lighting and rendering of an animated title sequence. By the end of this tutorial you’ll have an understanding of the knowledge required to create a robotic title sequence from start to finish.
 
 
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#13: Exterior Rendering Techniques with Mental Ray and Maya
 
Exterior Rendering Techniques with Mental Ray and Maya

Exterior Rendering Techniques with Mental Ray and Maya
English | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 51 min | 800MB

In the series of lessons, we will explore the various tools, techniques, and procedures that we can use when lighting an outdoor scene in Maya. We will begin the tutorial by learning how to set up a realistic outdoor illumination source, and how to simulate physically-accurate light behavior within our scene.
 
 
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#14: Creative Development: Toon Image Creation in Maya and ZBrush
 
Creative Development: Toon Image Creation in Maya and ZBrush

Creative Development: Toon Image Creation in Maya and ZBrush
English | 2012 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 08 min | 430MB

In this tutorial we will learn how to create a stylized cartoon image and how certain details can be cheated in Photoshop. Throughout these lessons we will focus on creating a polished image of a cartoon nature.
 
 
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#15: Creative Development: Transformation Motion Graphics in Maya and After Effects
 
Creative Development: Transformation Motion Graphics in Maya and After Effects

Creative Development: Transformation Motion Graphics in Maya and After Effects
English | 2012 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | 1.2GB

In this tutorial we will learn how to create an animated robotic title sequence. Throughout these lessons we will use a combination of Maya, After Effects and Photoshop to do everything from the modeling, animating, texturing, lighting and rendering of an animated title sequence.
 
 
Comments (0)
 
 
#16: Creative Development: Creating a Low Poly Game Character in Maya and Silo
 
Creative Development: Creating a Low Poly Game Character in Maya and Silo

Creative Development: Creating a Low Poly Game Character in Maya and Silo
English | 2011 | Resolution: 1280x720(.flv) | Audio: mp3 Kbps | 2.3GB

In this tutorial we will be modeling and texturing a low poly game character. Rather than focusing on the higher-end scale that is commonly seen in other tutorials, with this tutorial we will be limiting ourselves to just a few thousand polygons.
 
 
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#17: Digital Tutors – Creative Development: Rendering a Cowgirl Character in Maya and Photoshop with Anthony Ward
 
Digital Tutors – Creative Development: Rendering a Cowgirl Character in Maya and Photoshop with Anthony Ward

Digital Tutors – Creative Development: Rendering a Cowgirl Character in Maya and Photoshop with Anthony Ward
English | 2012 | AVI | eLearning | Duration: 2h32mins| 275MB

In this Maya tutorial we will look at rendering, and enhancing a cowgirl character model into an image ready for print. We will begin these lessons with the final result from the Creative Development: Modeling a Cowgirl Character in Maya and Silo with Antony Ward tutorial.
 
 
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#18: Creative Development: Advanced HumanIK in Maya
 
Creative Development: Advanced HumanIK in Maya

Creative Development: Advanced HumanIK in Maya
English | 2012 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 44 min| 518MB

In this Maya tutorial we will be learn techniques, workflows and best practices for use with Maya's HumanIK (HIK) toolset. Throughout these lessons we will be learning some of the MEL commands needed to add HIK to a character rigging pipeline.
 
 
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#19: Linear Workflow Rendering Strategies in Maya 2012
 
Linear Workflow Rendering Strategies in Maya 2012

Linear Workflow Rendering Strategies in Maya 2012
English | 2012 | AVI | eLearning | 267MB

In this Maya tutorial, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering pipeline. We will begin with an explanation of the linear workflow process, and help to clarify exactly why a linear workflow is needed is order to get lighting results that are much more realistic.
 
 
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#20: Digital Tutors - Maya Modeling Reference Library
 
Digital Tutors - Maya Modeling Reference Library

Digital Tutors - Maya Modeling Reference Library
English | 2 hrs. 2 min. | FLV | VP6, 1280*720 pixels | MP3, 44.1 KHz, 96.0 Kbps | English | 612 MB

In this series of Maya tutorials, we will be taking a detailed look at each of the commands found in Maya's Edit UVs menu. Each video tutorial is a self-contained lesson centering on one of the commands found in the Edit UVs menu in Maya.
 
 
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